DRAGONKNIGHT PVE dps guide
Remember to treat this as a base to work fromā¦
Always adjust as needed for your specific situation!
the build basics
top races
This is just from a pure damage standpoint
Other racial passives may be beneficial even if not for damage
Ex: Imperialsā 2000 Health plus 6% Cost Reduction
Really any race is fine for all levels of content as a DPS
mundus stone
The Thief is generally the strongest for PvE
food/drinks
Single-Stat āStamina-onlyā or āMagicka-onlyā are the strongest for DPS if you donāt need the health or sustain
Iād usually recommend Bi-Stat over those in that situation as you only lose 1k resource but gain 5400 health
Health + Main Resource + Recovery are okay compromises if you need well rounded stats
Stat + Primary Resource Recovery is great damage and sustain if you donāt mind missing the health
Stat + Off Resource Recovery is great if you need help with your off-resource and donāt mind missing health
Tri-stat or Max Mag + Max Stam can work for either Mag stacking or Stam stacking setups
potions
The Essence of Spell Power potions are highly recommended if you arenāt getting your Sorcery/Prophecy buffs from skills and you need the Magicka return
Make sure to run Spell Damage Glyphs on your jewelry with these regardless of whether you stack Stamina or Magicka
The Essence of Weapon Power potions are highly recommended if you arenāt getting your Brutality/Savagery buffs from skills and you need the Stamina return
Make sure to run Weapon Damage Glyphs on your jewelry with these regardless of whether you stack Stamina or Magicka
If you already have your Major Crit Chance Buffs and Major Weapon/Spell Damage Buffs you can run Tri-pots or Heroism Pots to help with sustaining both your Magicka and Stamina
Heroism ingredients are a bit expensive but can be nice to squeeze out more Ultimates
champion points
POSSIBLE Loadout
Fighting Finesse > Backstabber if you canāt flank
Fighting Finesse > Wrathful Strikes if you are under the crit dmg cap
Exploiter > Backstabber if you are over the crit dmg cap
Biting Aura > Deadly Aim for AoE Heavy Encounters
For short burst encounters, the Exploiter node moves up into the Backstabber/Fighting Finesse range,
as long as Off-Balance is coordinated and present
Need help with the Penetration and Crit Damage caps? Check out these charts
gear / skills / rotations
For 1-bar oakensoul setups click here
for aoe trash setups click here
SETUPS W/ A BACK BAR ARENA SET
SETUP W/ both a front bar & BACk BAR ARENA SET
SETUP W/ A front BAR ARENA SET
Can also do a 2pc Monster Set here in place of the Mythic
SETUP W/ no ARENA SETs
Noxious Breath can be run instead of Engulfing Flames if you need help with Magicka sustain (Only make this swap if someone else is providing the Engulfing Flames buff)
If you are running low on skill points, click here to see the essential passives
This setup is more for if you want to change your load outs for different encounters
If you prefer 1 setup throughout an encounter, Iād go with an AoE heavy version of the Boss Skills
These are just a few possible openings you could go with for a staff on the backbar, depending on your skill layout
These are just a few possible openings you could go with for a Two Handed weapon on the backbar, depending on your skill layout
Thanks for stopping by
Thanks to UESP.net as well for the great tools for some of the screenshots